I liked the art and the vibe, but it's really frustrating to miss turns over and over again just because of bad luck. At first, I thought the die told you how many spaces your NEXT move would be, and I liked that because then I could think ahead. When I realized that the die just displayed the move you had already made, I felt a little frustrated because all I could do was hope my move wouldn't roll me off a cliff.
Viewing post in Roll With It jam comments
Hi, thanks for the feedback! I see how the gameplay could be frustrating. We planned to have a sort of gambling system where you could collect coins to roll a die and get powerups that could have an either positive or negative impact on you and made you have a lot more control over the gameplay, but due to time constraints we weren't able to implement the system. We'll definitely have a system where the die tells you how much you can move in the future if we keep working on the game.