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Hi, thanks for the feedback! I see how the gameplay could be frustrating. We planned to have a sort of gambling system where you could collect coins to roll a die and get powerups that could have an either positive or negative impact on you and made you have a lot more control over the gameplay, but due to time constraints we weren't able to implement the system. We'll definitely have a system where the die tells you how much you can move in the future if we keep working on the game.