i liked the mechanics a lot! the camera shift was quite a nice feature, and the visuals are very polished. i would love to play more levels with new and difficult mechanics implemented!
Viewing post in Diecision: A Puzzle Game jam comments
There were a few that were right on the cusp of making it, but just not enough time when working alone.
To be specific:
- a harder mode where the tiles increment after you roll over them
- more polish -> floating text above the die to help indicate health gain or loss
- map generator (~65% done)
I opted to drop these to hammer out the 2 extra levels, as well as playtest. None of those extra features would have made the cut, so I figured 3 total levels is better than 1 tutorial and a bunch of mechanics not being used.
Thanks for the feedback!