and for however harsh I was in this comment I just wanna say your game is extremely fun and these are mostly nitpicks for what is a very good game!
Viewing post in Gambler's Curse jam comments
I had considered making the player faster, but with the way I had implemented things I wasn't able to in the time limit. Both the player and the enemies have to wait for the other's animation to finish before they can begin moving, and making the animations too much faster than they currently are would have made it harder to see how the enemies were moving. Thanks for your input! :)