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Love the artstyle/music! Reminds me of old DOS games. I didn't see much reason to pick up the reroll pickup (unless absolutely necessary) as more often than not it would roll to a number directly in front of me and kill me. Perhaps giving a bit of invincibility or an extra life after picking it up would give it more incentive.

(+1)

Thanks! I guess it's unintuitive cause they look like powerups but I meant for the dice rerolls to be obstacles since they put down more spikes in front of you

It took me a few rounds to realize that the dice were bad. A bit more explanation of that might help. Maybe try adding a spike texture behind the dice texture?