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Thank you very much! Please, don't feel like giving feedback is bad or negative, I really appreciate any input, and your feedback is really constructive and helpful!

I fully agree with most of your points. I feel a lot of it is missing due to the time constraints, but that first boss taking so long I definitely should've been able to fix, sorry for that inconvenience! 

I really wanted to do more with the dialogue. So I appreciate you saying you liked the non-tutorial line I did end up putting in there. Definitely wanted it to be more of a DnD-ish experience with some witty comments about the current state of your quest. Perhaps I'll add those in later, and work on a more "complete" gamejam prototype!

The branching paths is a difficult one. Though I agree that in the current state it doesn't add very much at all, and something more Slay the Spire-y would be great, I do think it's important to have the shop there after every fight, since there are no other ways to adjust your deck dice currently. Perhaps adding a die face reward after every fight too? Could be interesting maybe. :)

Once again, thanks for your feedback and thank you for playing!