Ok I didn't realise someone else would have the exact same idea as me for this jam.
The art and music was pretty nice. I find that with the puzzles, the feeling I get is that you are just throwing the player in blindly and expecting them to figure out everything on their own. There isn't really a coherent flow to the puzzles. For me, since I happened to have the exact same idea as you, I am familiar with the mechanics and know how to roll the dice around to land on the numbers, but this might not be the case for others. With my game, I tried to make the levels small so I can teach one idea in each level, and slowly develop the player's understanding of the game.