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The game's really fun and it's a nice spin on the "Slay the spire"-likes. Was really interesting even tough the absolute information makes the fights a little trivial since you can always calculate the perfect turn with your options. Also the bomb is absolutely unbalanced, I can just spam that until every enemy dies. Maybe add a once per turn limit to it or an energy cost.

Thanks! Yeah, the bomb's busted, forgot to add a limit. I played a little bit with withholding information in the boss fight, but I agree that it would be cool to limit it in the general gameplay. Then maybe add ways to see further into the future with cards, upgrades etc.