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I found myself loving the presentation of this a lot – the opening story is great, and the protagonist has a really fluid set of animations which work nicely with the game feel. I also really liked the basic moveset too. I think there's some polish you could add to the level design, but the platforming basics are pulled off shockingly well for a 48 hour game jam. Very nice!

(+1)

Thanks for playing! A lot of that level design happened sleep deprived at 2am, so I agree about the polish needed. I'm glad you liked it!