This game looks gorgeous. I just found it hard to focus on the cards while dodging the enemies. I ended up just clicking and hoping for something good, which doesn't feel great.
Agreed, some more in-depth, game-wide balancing will definitely help. I’m also currently implementing some of the missing features from the projectile system, so feel free to give it another go once the voting period has ended! I’ll also pass the compliment over to the artist. <3