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I really like the mechanics and concepts here! Pulling up the dice and randomly getting the spells was really fun. You also nailed the placement effect, showing the grid and slowing down time is a really good design decision imo.
To give feedback, I wasn't quite able to reach the second floor (maybe I'm a dummy though haha), and so I mainly dealt with and dodged the ghosts down below.
Lot's of great stuff at work in your game though, it could easily be expanded too which is cool. Great work and thanks for the game!

Hi. Thank you for your kind message. Looking at your comment it is clear to me that I should have specified somewhere that the player can double jump (That is how you get to the second platform). I will update the game notes so that future players don't run into the same problem. Thank you for the feedback