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(2 edits) (+1)

This is SUPER creative, and actually very fun, I love it! Here's my scores:



Quick question: why the need of "space" when you hit the hole, instead of just skipping to the next level automatically? Also, why the need to press "R" when I fall and not reset automatically?

(+2)

Nice scores! Simple answers to your good questions: Space was originally the debug advance level button, and I didn't think to just transition automatically lol. I thought of auto resetting after falling, but I was really happy with how the slide whistle sound turned out and liked listening to it enough to not implement an auto reset hahaha- basically I'm inconveniencing you to entertain my own stupidity!

lmao fair enough