I see, my spawn manager did the exact same thing, but in an arena style game that doesn't necessarily feel out of place / random. It's always hard to convey randomness in mechanics in code without explicitly telling people what's going on.
Yeah and even harder is making the randomness feel "random" lol. Sometimes the spawn manager just spawns everything to your left, which is random but doesnt "feel" random. Randomness in games is a topic on its own