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A jam submission

Sussy RoguelikeView game page

A sussy game made for GMTK 2022
Submitted by Lightning2x — 57 minutes before the deadline
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Sussy Roguelike's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#28552.5332.533
Overall#45382.0442.044
Creativity#47971.9671.967
Presentation#53891.6331.633

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dice are used to roll the properties of cards

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Actually the game is really fun, good job!

Submitted(+1)

STOP POSTING ABOUT AMONG US! I'M TIRED OF SEEING IT! MY FRIENDS ON TIKTOK SEND ME MEMES, ON DISCORD IT'S FUCKING MEMES! I was in a server, right? and ALL OF THE CHANNELS were just among us stuff. I-I showed my champion underwear to my girlfriend and t-the logo I flipped it and I said "hey babe, when the underwear is sus HAHA DING DING DING DING DING DING DING DI DI DING" I fucking looked at a trashcan and said "THAT'S A BIT SUSSY" I looked at my penis I think of an astronauts helmet and I go "PENIS? MORE LIKE PENSUS" AAAAAAAAAAAAAAHGESFG

Submitted

I was expecting this to be a massive joke, but this is actually pretty fun! It's well balanced, feels good to play, and has a pretty good soundtrack.

Submitted

Love the music and passion by playing it :D  I like using dices as power up for specific characteristic. Great work!

Submitted

BG music was great, but the shot/dmg sounds were a bit too much off. Like the idea, but I believe it could be much more improved if you could simplify the graphics. Honestly for me the background colours were a bit too similar to characters colours. Next time try focus more on separating colours between objects a bit more. Keep it up! :)

Submitted

The music is nice! The game is simple, although it could use some better art lol

Developer(+1)

Yeah I know haha, it was too ambitious to think I could also do the art in 48 hours. The amogi were initially a stand in sprite but we just changed the narrative to fit them hahaha

Submitted(+1)

That is one huge rake!

Submitted

That is one huge rake!

Fun game not too hard but not too easy

Submitted

Pretty fun I liked the music.

Best game i've played yet

Submitted

Movement speed, 10 times out of 10 😎 kite those enemies like a bunch of fools

Submitted

Sus.

Honestly though, I'm not sure how the dice have anything to do with the upgrades you get, the only randomness I see is the upgrades offered when you have killed enough little amogi.

Music is very loud.

Developer (2 edits)

Yeah the game doesn't make it very clear but the dice actually enhance any card you pick. Was supposed to be a bit more of a complex system but we had to tone it down. But other than that everything is procedurally generated (such as the spawn manager using points to select random enemies etc) so the game is pretty random

Submitted

I see, my spawn manager did the exact same thing, but in an arena style game that doesn't necessarily feel out of place / random. It's always hard to convey randomness in mechanics in code without explicitly telling people what's going on.

Developer

Yeah and even harder is making the randomness feel "random" lol. Sometimes the spawn manager just spawns everything to your left, which is random but doesnt "feel" random. Randomness in games is a topic on its own

Submitted

Queue the Vsauce theme.

Submitted

10/10 would get swarmed by angry 'mogi again