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The idea of movement with dices is really cool and was satisfying to play. As for random levels, they have some issue, when key and spike are in the same place, but it can be fixed. 

The full game would be very interesting, but I don't know how if it is possible to make it a puzzle, because of the randomness of movement

Great job overall!

Thanks for the feedback, the generator is supposed to protect against spawning a key and spike in the same place, but it apparently doesn’t. As for the full game, it will transition away from the puzzles - the levels will all be random with some handmade bosses (think Pixel Dungeon), and more dangerous elements (like ennemies and chasms) will be added. I’m actually outlining the full game right now, as I’m writing this.