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(+2)

Good puzzles. I think the theme's representation comes a bit short, as the dice are utilized just as a move counter, and the lack of audio is definitely a minus, but I enjoyed the game nonetheless. Absolutely carried by the level design, the puzzles were very fun, and I'm sure the mechanics could have been explored to an even higher extent with more time. Good job!

(+1)

Thanks for your helpful feedback. First I was planning to randomize your available moves, but for obvious reasons that does not work at all with designing the puzzles.
Sadly I only noticed that I forgot all of the audio after the jam ended ^^'
Some more scratched features (or event tiles) were ice, different colored teleporters and +X move pickups. All the positive feedback I am receiving motivates me to keep developing it further :D