The tile based combat is very enjoyable but some things are kind of buggy, such as how you can keep rolling the dice forever to see what you would have gotten next and stuff, also how come you can attack then move? I feel like that was a little overpowered and also sometimes I can move twice but idk why. Great job on the aggressive bots, fun gameplay, and adherence to the theme.
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Thanks for playing! There were quite a few bugs I’m aware of but just didn’t have time to fix. The moving after attacking was mainly for two reasons. 1) so the bots don’t just stand face to face stabbing each other until one dies and the other is low health and 2) to try and encourage the player to be more involved and not hide in a corner all game. Mainly the first reason though. The bots were a lot harder to program than I first thought, but I remember before I gave them the flee ability after attacking they just stood there face to face stabbing each other. If you open a chest I also thought you could have another move so you have a chance to pick up the item if you need to and not have a bot swoop in stab you and steal your gun from the chest. I’m happy you enjoyed!