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Same haha
Suddenly I had two dice and I was like "this is too much for my brain".

I like challenges, but it was a little to much for me.
I'd probably would be less overwhelmed if the multiple dice mechanic was introduced more smoothly and gently.

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Absolutely, it could have done with more levels. Both of the last two are big difficulty spikes. The second die was just a way to vary the gameplay without having to make more assets.

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Well, it certainly was an effective way to say "Hey, this feature exists and this stuff is possible". Congrats again for your game!