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(+1)

Pretty fun game and a cool theme. the pixel art was very cute. I really liked the bank shot mechanic and I like that the ammo is almost like a second health bar since you need to gamble to get more ammo. 

As for things to improve, i think having more sound design would help the feel and feedback of the game a lot. Even keeping it simple, having more sounds trigger for different things will just make everything feel more responsive. 
Also personally i felt like the fixed fullscreen camera was a bit too wide and made the game feel a bit small, perhaps a following camera would have felt a bit better. 


Overall great job, I had fun with it :)

Thanks for the feedback on the camera. That was the original plan, but then I switched for a fixed one as it was more manageable to build the game from there!
About the sounds well, the WebGL has completely cut off many of the sounds: spawning, damage taken and given etc..
You could try the downloadable version if you want! That would be enormously helpful to me!
In any case, huge thanks for the detailed feedback! :D

(+2)

ooooh, i know all about the webGL curse, that was the reason why we ended up not having a webgl build for our game. FMOD and WebGL really don't like to get along.