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I really like the concept - for me it failed to go past the 'waiting for the opponent' screen, but I really like what having that screen implies.

From the screenshots it seems like a really fun competitive mixup of the visual novel genre, so I think you're onto something with that direction!

(+1)

Thank you for playing and for your reply. We've noticed the bug late in development as well, but it only happens rarely and there doesn't seem to be a pattern to it either. It might be some kind of memory issue or something else that slipped in while coding fast rather than clean. We will upload a fixed version after the jam, just because it bothers me to have something buggy. Thank you for your kind words, and understanding our idea :)