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yea I have issues with the WebGL builds every single time without exception. The version I always end up with is subpar to what the downloadable version would be. One thing I’ve adopted recently that has helped though is ending the jam day with a build and testing it out regardless of where the game is at. There will always be some kind of bugs that don’t appear in the editor and then you can address them the next day. But either way there are definitely people out there who check out the download only games me being one of them.

Yeah I would have loved to do that. For some reason my time management did not seem to be very good this time. Probably because its only the 2nd time creating something playable in unity :D so was learning a lot in the process of building

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oh didn’t realize this was only your 2nd game! That’s very impressive! My 2nd game was not nearly this good you are progressing very well.

Yeah, I've mostly created games in Game Maker Studio 1.4. This and my Tremors Run! game are the only two I have created in Unity so its all been a learning experience.