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A member registered Mar 21, 2018 · View creator page →

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TOTALLY understand that. Look forward to seeing what you do in the future

I got wrecked every time :D But very cool idea!

Loved the cutscenes! Great job and great aesthetic.

Very pretty! Enjoyed it. Keep up the good work!

Very cool! I loved the water effects and the line that followed. It felt great to swim with the slow drift down. Good job!

Great job! Would love some feedback when you get hit because I feel like I dodged a lot of times when my life went down. Keep up the good work!

Interesting concept! Would have loved to see more mechanics to manage to save the people.

Very interesting concept! Good job!

Good job! Would definitely love to see a bit more to the mechanics and some sound but overall, played well!

Very cool concept. Would be nice to have an indicator of what the upgrades do with a mouse over or something but other then that, everything worked great. Good job!

Definitely agree with the other comment about a shop indicator. I never found one the whole time I played. Other than that, good job!

Took me a bit to understand what I was doing but when I got it, it was very fun! Keep up the good work!

I like how I fall through the world if I move outside of the wall. Interesting and scary lol. Good job!

Thanks for the feedback! Yeah, that was definitely on the agenda but I ran out of time. There is a little variety in the on hit sounds but not enough.

I love the mouth noise for the car lol

Very helpful feedback to implement. Thanks!

Good job! I love the artwork and the controls feel really good

My brain is fried after playing this game! Great concept though and well made!

Thank you for the kind words!

We were wanting to add a lot more with the wild magic, but 48 hours is such a crunch! Thanks for trying it out, the shadow is definitely the biggest thing that we wanted to add at the last minute too.

I like what you did so far. I would love to see this expanded on and maybe running a full blown casino with employees that you can send to collect the coins or clean the floors and stuff. good job!

I like the dice rolling sounds. Would love if hitting particular dice would maybe blow up that many dice around them or something. Overall good job!

Interesting concept and creepy clowns!

Very awesome! That was a lot of fun and very well done

NOOOOOOOOOOOO! I'm a loser! very cool mechanics. was a lot of fun

Very cool idea. I really enjoyed it

Very neat concept. I would love to see this elaborated on and polished a bit more but I think it definitely has a nice base!

Nice job! The shooting felt very satisfying and impactful. I loved the different weapons!

nice job. Very easy to learn with different levels of difficulty.

Ah gotcha! thanks for the info. I had problems with glitching between the blocks earlier in the development but thought I fixed that. i may have just left a little bit bigger gap as I got in a hurry

Yeah, I've mostly created games in Game Maker Studio 1.4. This and my Tremors Run! game are the only two I have created in Unity so its all been a learning experience.

Good job on the submission! I would have loved to see the theme incorporated a bit more such as maybe a dice drops and you pick it up and that's how you get your random stat buffs instead of pumping them all in at once. Thats just my two cents. Overall great job

Yeah I would have loved to do that. For some reason my time management did not seem to be very good this time. Probably because its only the 2nd time creating something playable in unity :D so was learning a lot in the process of building

very good job. It felt great to play. The only thing I noticed was the knockback did not seem to work. Other then that great submission

very cool idea. Was super hard to control for me but enjoyed it nonetheless!

Dice Fruit Ninja! The smaller dice were hard to hit, but had fun playing it.

Dice Fruit Ninja! It was a lot of fun. It was hard to hit the smaller dice though.

I really like the artstyle. Sorry you ran out of time, that's one of the biggest things with jams is that you have to budget your time so effectively. I look forward to seeing your next entry!

Very neat idea. Would have loved to see a little bit of explosions but that's a personal preference. good job!

I was a bit confused by what the red cylinder did because they didn't seem to go to it, but my beeples ended up finding it so worked out either way!