Thanks for the detailed feedback! I used the outline of the player to highlight some areas on the body that would’ve been gone without the outline. Here is a little comparison i made:
In my Opinion it fits well but i somehow understand your point asswell, because for some parts of the body it seems too much and if you would switch to the bright outline instead of dark like in the picture the arms would disappear.
If I could I would also upload a Web build, but sadly I only have a license for my engine, that allows me to export for windows, mac and linux. I also added a Zip-package for those, who prefer the Zip over the Installer.
I totally agree that the gamble mechanic is optional and if i had more time i would create areas that only could be done with a specific piece… But i had time problems, so that i couldn’t make it until the dead line. The jump attack is also a idea that is nice, but somehow i forgot to implement it and it would fit pretty well!