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Loved the intro cinematic and the in-game art style is also pretty nice! I feel like it's a bit of a cheap shot to only tell the player they can influence the spell after a non-trivial first level. The spell mechanics themselves feel pretty nice, but I think you need to tighten up the controls a bit to make this more enjoyable; right now, the character feels pretty hard to control and I had to give up in level 2. Definitely has potential to be a good platformer, though!

Glad you liked the art! The original plan was for that first level to be trivial, but that was forgotten in the madness of a 48 hour jam. And yeah, the learning curve ended up being WAY too steep. Thanks for the feedback, and thanks for playing!