This game feels great to play and overall it's really fun. Though I did have some problems with how the game was running:
- There was a lot of screen tearing; if you want to fix this you can turn on Vsync to lock the framerate to the monitor's refresh rate.
- I saw the classic problem that unity has with cutting sprite sheets and importing sprites in general. There's a quick funny fix to this problem and all you have to do is go to the import settings for the sprite/spritesheet and subtract your pixels per unity by 0.1. For example if my pixels per unit is usually 16, I would set it 15.9 instead. This ends up filling the transparent gap between tiles.
Anyways, I found your jam through the post jam discord and I hope this feedback helps with making your next game :)