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Okay so:

First of all, I think the concept is pretty cool and the atmosphere fits well to the game.

However I think there are a lot of things here that could've been done better. I totally understand that it's hard to make a game in 50 hours but these are some things you might want to improve in the future:

- There is no tutorial and a lot of things seem confusing.
- When you get hit you hardly notice. I only realised after my 10th try, that i kept dying by touching rocks. 
- Once you got through some enemies, there is a part where you need to jump over a diagonal block. Jumping over it seems impossible with most jump stats. Making it impossible to finish the game with some stats is obviously not good.

Once again, I know 50 hours isn't a lot, but for the future I'd reccomend you to make less content but then polish that content a lot more.

(+1)

I am glad you tried out my game!

- I got quite a few comments telling me this game lacks a tutorial and I couldn't agree more. It definietely may seem very confusing at first and I was actually planning on making one but I had to give up on this idea because I was running out of time, however next time I will try my best to include a tutorial.
- To warn the player about the dangers of rocks I planned on adding a sound effect that would play everytime the player takes some damage, but again I ran out of time and I only managed to add some music and a jump sound effect.
- I know which part of the level you are talking about and yes I also noticed it can be quite difficult and sometimes impossible to pass it with some jump, mass and gravity stats. Unfortunately I realized that only after I submitted my game and I couldn't submit another build anymore.

 Thanks for the detailed comment, I will make sure to use my time more wisely next time and try to focus more on making my gameplay more enjoyable. Have an incredible day :)

That's good to hear. When it comes to a tutorial, you can always just explain things on the itch page if necesary, since that page can be updated even during the voting time (So you can still change it right now). A simple text that explains you have health and oxygon that runs out over time and that you need to dodge enemies and rocks would have already be very helpful. 

(+2)

Actually writing a tutorial on the page might be a good idea I didn't think about that before, I am going to write one in a moment, thanks :)