Thanks! As it turns out it is way harder to make a complete puzzle game in 48 hours than I thought. However, I intend to add more levels in the next update that will come out before the end of August :)
SparrowDev
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Amazing Game! It captures the minimalistic style of the T-Rex Run game very well and expands upon the original concept by allowing you to control the environment rather than the elephant. It is challenging to get used to at first but once you get the hang of it is quite satisfying to play. Very Well Done, Good Job!
Phenomenal Masterpiece of a Game! The concept is incredible! My jaw dropped when I discovered the player can interact with the sliders in the pause menu. The puzzles are interesting, clever, and satisfying. The game is fully polished with great visuals, sound effects, and entertaining puzzles. Very Nice Work, Fantastic Job!
Great Game! I like that whenever you start a new playthrough the map is randomly generated which adds a nice variety to the gameplay. Also, the visuals and the sound design are awesome however, I think the strategy of switching between sunlight and water tiles placed next to each other constantly should be nerfed so there is more strategy involved (my suggestion is if a water tile is next to a sunlight tile it will dry out). Still, Very Nice Work, Good Job!
Outstanding Masterpiece of a Game! As a fellow birb myself I approve of this phenomenal game I had the pleasure to enjoy. I loved spawning bigger and stronger swarms of Jacks until my whole screen was filled to the brim with nothing but sparrows. It is an incredibly satisfying game with awesome visuals and music. Fantastic Work, Good Job!
Masterpiece of a Game! It feels like a complete and thoroughly developed game, if somebody told me it was made in 48 hours I probably wouldn't believe it. I love how many different options you can choose from to attack the enemy, the amount of strategy in this game is out of this world. I had a blast playing it and the added variety of the map being generated based on a seed prevented me from getting bored too quickly. Extremely Well Done, Fantastic Job!
Fabulous Game! It has a creative, clever and engaging concept that forces you to concentrate on each turn so you don't miss any player trying to cheat. I love this idea and I would love to see it being expanded perhaps by adding different difficulties or even watching over multiple games at once. Great Job!
Awesome Game! I enjoyed assigning quests somewhat strategically to different heroes for them to succeed, although that proved to be harder than I thought it would be. The game feels polished, although I found it difficult to keep track of the things happening because of the amount of text displayed in the info panel. Still, Very Well Done!
Awesome Game! Didn't expect a submission to have such a compelling storyline but I'm all here for it. I also didn't expect all the bananas to come rushing towards me whenever I touch the light even barely and it probably scared me more than it should have. Overall a very fun horror platformer that could use some polish but besides that a very positive experience. Well Made, Good Job!
Good Game! The level design is well done and some of the puzzles took me a while to solve but when I did solve them it was extremely satisfying to see the character jump over the blocks I placed. The added challenge of blocks resetting after a failed attempt forced me to focus on memorising my placement and predicting the movement of the character. Overall, a very fun game you can be proud of, especially if it is your first game jam. Very Nice Work!
Masterpiece of a Game! It was really fun to discover the optimal strategy to defeat the heroes. Everything about this experience felt thought out, balanced and polished to the point when I almost forgot this was a submission. It is just a joy to play that is all I have to say. Extremely Well Done, Fantastic Job!
Nice Game! It seems a bit unbalanced at this stage, after a certain point I found destroying the main tower borderline impossible because of how overpowered the cannon towers are. However, the variety of enemies you can spawn and the different towers you can encounter still make up a very interesting game that I would love to see expanded further. Good Job!
Fantastic Game! I enjoyed strategically giving out quests to others while trying to survive the horrifying IRS of the medieval ages. I am genuinely interested in how you can expand this concept further even though as you probably know by now there is a bug that prevents you from playing further at some point. Very nicely done, Good Job!
I'm glad you liked it! When I got the pulling mechanic finished I also found it oddly satisfying so glad I'm not the only one who noticed that :) Unfortunately, it doesn't have much use in the tutorial but I'm not giving up on that concept just yet. Post-jam update will come probably sometime next month.
Interesting Game! It is a shame that controls are either broken or I am not smart enough to understand them but I don't think I am the only one. Drawing the currents with the mouse next to the fish only seemed to work occasionally. However, besides that, I feel like this game could be really fun if polished. Well, Done!