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I like the concept, but I think the game could use some polish. The elements fall very slowly, and the layout is very confusing. Also (spoiler alert), you can just beat the game by opening every element at once then closing off the black stuff. I think this has potential, but it needs a bit more time in the tank

Yeah lol.  This game came down to the wire.  I should've started earlier and done more playtesting.  Also, I made the elements fall slowly because I couldn't figure out how to optimize the simulation better.