Thanks for the feedback, I’m glad you enjoyed your play through! Good point on the colour for the red dice, originally the player die was red so it made a bit more sense to interact with them initially, but I switched it to black just before submission because it looked a bit more menacing (if that’s a word you can use to describe dice). I also ran out of primary colours for things lol, I might just play around with white/black tones and see how that translates.
Definitely noticed that the dash on the ‘F’ key is a bit janky without using two hands, so I’ve switched that on the post-jam update to the left shift. I’m still deciding whether or not I implement a jump or run so it might just end up on spacebar if I don’t include those abilities.
Appreciate you taking the time to play and review!