really cool! I love how perception was used as a mechanic, so you'd have to sort of memorize map layouts and get to a sign or a pit and navigate around it with your other stat. That's really creative! There were a few bugs, but those have all been pointed out by other users already.
I do kind of wish the no perception seeing range was a little further though. It makes getting to another dice roller or a sign pretty difficult currently.
Nice job!