Presentation is very good! I loved the graphics, the juice and the sound. Not sure if control scheme complexity adds anything to the gameplay though. It’s original, but doesn’t lead to interesting puzzles? Might be wrong, sorry
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We never tried to make a puzzle game. Our initial design intention is the grid based classic platform game from the early days of the genre, but with a spin on familiar platform games controls, changing the perception of a levels and making a challenge on even a simple straight line walking.
Thanks for your feedback, hope you will enjoy our post-jam version, we will try to make FTUE less of a challenge and add some simple puzzle game mechanics to support the initial design decisions!