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Yes, the rolling mechanic definitely needs some tuning (or better education). I'm not sure if you realized, but landing on the weight would actually grant you increased die-rolling power (stacking!) for the next 3 turns, which actually gives you ample ability to control the die. We didn't want to give that power by default, so it's a bit of risk-reward scenario to get the weight. Definitely agree that we need an indicator though - that was something we planned on doing, but time was short so it got cut :)

Thanks for the feedback and for trying the game!