Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I got to the bishop! I liked the direction you took with the different coloured die having different effects, especially the falling red dice stage, where you could get away for a split second while it bounced. The dice could have been any other object, such as colored cubes, so maybe the number a dice lands on should determine its effect?  Other than that, fun game once you get past the easier stages. 

(+1)

Honestly, when we chose the dice as the falling objects, it was mainly intended to fit with the jam's theme, but giving some sense to the landed die number in order to make the game more impredictable sounds pretty interesting.

We appreciate your feedback, and we're very happy to hear you enjoyed the game. We reiterate our gratitude for your time and nice comments! :D