I ended up playing this game alone, acting as if I was the AI and trying out a different strategy for each player. I think overall the concept is pretty nice. Changing your die faces to fit your tactics is a pretty neat concept and could work with a lot of different board game styles.
In this one, I ended up simply replacing all of one die's movement faces with attacks after getting enough coins, which seemed like a pretty powerful strategy. It would have been nice if there were things on the board that could only get triggered by movement, so that there would be a good reason to keep it.
Overall seems like something that has potential if it was developed a bit further. From what I can see in the other comments, you have some good ideas already!
Viewing post in Roll With The Flow jam comments
The tiles on the board can only be triggered by movement, but I do think regardless attacking is still overpowered currently. The "Pass Home a lot" also was supposed to incentivize movement going all the way but I think I just made those objectives harder to hit (makes sense in hindsight but I thought healing would balance it out.). Thanks for the feedback!