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When I initially saw the screenshots I wasn't too sure about the game, but this was actually really well done! I love upgrading my dice, very Dice Forge-like. It was actually a difficult game too! I definitely lost lol.

The only improvement I would suggest is that the firework sound effect felt like it went a bit too long (a screen or two too far). Beyond that, this game was perfect and just ready for expansion! 

Overall, I really enjoyed the game and am actually going to give it another go after I post this comment! Nice job!

(+1)

Thank you so much! :D

Ok, after a second play through, a couple more notes:

I noticed the enemy's shields carry over after each round, yet the player's shields reset each round it seemed. Also, there came a point where right at the start of the round that the enemy's were hitting 13+ total between them, and even with like the best dice it didn't seem possible to keep up with them.

Still great game!

Thanks for the insights! The block system was actually made like that, following various different roguelite deckbuilders like slay the spire and backpack hero. The balance, however was completely off XD