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(1 edit) (+1)

i would like to thank you a lot for this review. 
that's a great idea for the rolling mechanic
i think i will make it so that you can see a prieview of the trajectory + what value will be rolled at each point in the trajectory. 
this will allow to make the rolling more skill based without getting rid of its 'randomness'
i think i will actually try implementing this for the post jam version