Artstyle and mechanic are really fun. I find some frustration with the uncertainty of when you will be ready to do a dash though. A indicator would do a lot. I also am not sure I fully liked the way the poker chips work. I get what you were doing when trying to make it so you don't get affected by them as a die, but I think it made it feel less consistent as a result. It's expected to use them sometimes which means timing it really tight to not finish a transformation. I think it just working all the time and removing the being a die to avoid damage would feel better personally. This is still insanely well done for a game jam game though!