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(1 edit) (+2)

Nice, cute graphics. I dig the color scheme. I loved this kind of games in the early 2000s. If you decide to develop this further, I suggest getting the jump/speed loop where it is enjoyable for every number you get, and then giving player an additional boost of a different kind (better jump, better acceleration, time slowdown...) depending on what number they roll. This way, you can feel handicapped if you roll bad.  Nice job getting this done in 48 hours!

Thanks for the feedback, that was kinda the vibe we were aiming for. Also thanks for the ideas, gonna try to work on that and improve it and hopefully after the jam we then have a working version of the game without any bugs and with some nice player feedback. (Also mobile version coming soon ;) )

Hey, could you give examples of games with graphics similar as ours, so that I can get reference and refine the art style ? :))))

(+1)

I didn't mean graphics, more of the feel to the game (yeti sports games, early Line Riders...).