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(+2)

Pretty fun idea but its incredibly hard due to the character sliding a lot and the controls being a bit floaty. I can see this being really enjoyable if you tweak the character controller to be a bit more responsive. I really like the presentation of the game the robot sprite looks nice just like the building blocks. Nice work!

(+1)

Thanks so much!
I agree, a good Player Controller goes a very long ways. Mark Brown even noted that in his devlog videos. It's something that, after this jam, I've spent the last week focusing on learning how to build.