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I'm amazed by the amount of artwork and music you guys have produced in just 15 days!
Animations especially are really stylish and fluid.

I wish the first levels were easier and the difficulty upgraded through the levels, as well as sound and (bigger) visual feedback when you fail a key (easier to say than do tho). I think not having a "fail stage" is been a really good decision for this game too. As a player, you just want to see how the story keeps going!

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Thank you! It was a lot of long days of animating and coloring between the two of us, it felt like working in an anime studio!

Thank you for your feedback too! I definitely wanted everyone to see all the animations we worked so hard on so I'm glad you appreciated the no fail state. I (the programmer) realized a bit too late that I had made the stages too hard >.> I play a lot of rythmn games and when I played this game while making it I was afraid it was too easy, but then found out everyone of our friends who played it said it was too hard. I'll definitely keep it in mind to have more beta testers while making beatmaps and not just when the game is finished. Thank you again for your nice comments and for playing it! :))