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(+2)

Chill puzzle game. Reminds me of similar puzzles involving the same mechanic in Mario Odyssey. Enjoyed the chill soundtrack. 

Maybe more complex mechanics could be introduced to add another layer to the puzzles, something like blocks that push you without rotating you when you land on them, or blocks that rotate you a new direction every time you land on them? Just some ideas for how to expand what you already have :) I enjoyed what you had, and thought understanding the puzzles and objectives was very intuitive.

(+1)

yeah lol we saw a mario odyssey mini game very similar to this after. 

& yes we had some ideas that we would like to implement now after the jam and we might  see about implementing the pushing a block that then doesn't rotate you idea; as that one sounds interesting. 

Thanks for the review! Glad you enjoyed it