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(1 edit) (+1)

The game was mostly fun, the game loop is well designed. I really wish I could've beaten it, but there was a bug that made it so the game paused every time I tried the first jump (but only after getting vegetables). Since it's supposed to be a rage game I can't say that making the player do a hard double jump as the first jump is a bad idea. I probably could get used to it if the game didn't pause while I was trying to jump, removing all my momentum. And of course the jump can't be completed without momentum either. But still, every part of the game after the first jump was great, just as fun as it looked on the stream. I loved the music, the story, the physics, and the art. I even noticed how you gave the player jump particles. I liked the effect on the main menu background too! Great game!

(+1)

Thanks for playing. It keeps pausing the game everytime you try to jump is because you use Space to jump. Unity's default settings somehow allows you to click the button you hover over when you press Space for some reason. It was definitely not intended. I only found about it after the game jam ended so it was too late to patch it. It's clearly pointed out in the instructions that you should use W to jump but I can understand that it's just muscle memory for some people to jump with Space. I wish I didn't add Space to the input list for jumping for accessibility in the first place. But yeah, thank you for the feedback. I hope you can give our game another try with knowing how to avoid that one silly bug...

(+1)

Oh wow, I didn't realize. Actually I guess it's really useful you let me know that, so whenever I make a game that uses the space bar I can avoid it now. I'll raise my rating, since it was technically my fault for never trying the up key. Thanks for letting me know!

(+1)

No problem! Thank you for kindness and considering it.