Ya'll did real nice with atmospheric end of things. Nice work.
How did you go about implementing the mini-map? Was it a lot of work? Of all the thing's I've coded a mini-map is not one and I don't really know what goes into it tbh.
Thank you!
I had another orthographic camera positioned above the island that displayed to a render texture, which I used as the image for a canvas raw image component.
The camera culling was set to only see the terrain layer and a mini-map layer. I did the player icon by placing a sprite above the players head, and assigning it to the mini-map layer.
The reason the map is red is because I forgot I had the fog turned on, decided it looked cool, and kept it.