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Very nice game! I like the fact that not all the guns just shoot perfectly straight. I'm impressed with the amount of levels you stuck in too. Only real criticisms I could give is that maybe the player could take more damage (it seemed to me no matter what you were hit by it would only deal one damage per projectile... may be wrong on that though) and the boss could use some variety in its attacks. As long as you stand under its gun it only really hits you once every five seconds or so. But great job! Things like story and star fox esque dialogue could only make this game better!

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Thanks for giving my game a spin, glad you liked it !

Yep i thought this would be a nice detail to have the gun have some randomness to them to spice things up but still have some sort of coherence for weapons where i feel it wouldn't make as much sense or be too unpredictable like the laser or rockets

For the jam build i didn't make much of a damage model so you're not wrong everything does indeed do only 1 damage, that was cause i wanted to adjust it later but since i had to publish a bit early to not miss the deadline due to personal stuff i was short on time to adjust or add more stuff in the end, hopefully i'll find some time to do so post jam ^^

The bosses are a bit of the same reason but paired with the fact that i still don't know how to make good enough pattern AI in the engine so here i made a sorta servicable - ish one that all the bosses share, and they just have different weapons to have a bit more variety to an admitedly quite boring fight ^^' but i think i'll get ehre eventually along jams, cause i know i did some things better here than in some past bosses i tried so it's a start XD

Yeah that is something i'd love to have, cause even if i'm not that great at stories i still have something in mind for some games, and i totally have Starfox in the back of my head when envisioning a bit more story with these types of characters :p i just think that realistically i could pull this off mostly on post jam content, cause there's only so much i can do in such short time :)