Now that I have tried shooting, a little complement (things I discovered right now):
- The menu’s atmosphere (including the music and buttons’ sound) remind me of Super Metroid. :)
- I managed to get a bug (triggered in the left-hand area where there are a lot of enemies before a vertical climbing tunnel): the colliding scenery disappeared, and was then only visible when I was jumping.
- Funnily enough, if you press Escape while in the main menu, you get the secondary menu that offers to go to the menu or quit, and by clicking ‘QUIT’, you are then once again offered whether you want to go back to the menu or quit. That is some safety net against inadvertently shutting the game down! ;)
So, I was half right about the unfinishness. There is still a lot of graphics and other things done, this could go somewhere. :)