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I particularly love the megadrive sound chip style to the music, it fits perfectly. The walk cycle doesn't quite look right, but it doesn't really detract by much (and they're hard to sync right). Overall, a solid entry!

Thanks Centauri :)

Well most of the merit of that megadrive sound goes to the VST i used which has a bunch of all the cool instruments like in those old games :p

Yeah walk cycle was a bit of a gamble this time, i tried some "puppet" style animation which i never tried before in the engine so i tried my best, plus the player mechs wlak cycle is an attempt at replicating the walk cycle seen in cybernator  but where i suppose they used sheet animation probably.

Glad you liked it though ^^