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(+1)

You should probably not use "d12" to mean "roll 2 six-sided dice and add them together", as commonly "d12" means "roll a 12-sided die". "2d6" is the commonly accepted notation for adding a pair of six-sided dice.

For rolling multiple dice where each die is used for one column of a table, spell out the number of dice - e.g. write "seven d6s" (or just "seven dice", since you're only using the six-sided variety) instead of "7d6".

Using non-standard notation like you have may generate considerable confusion.

Also, you may want to be aware that when adding two six-sided dice together (what you wrongly call a "d12"), 7s and results close to 7 are much more frequent than results close to the ends (2 and 12). You do not seem to be aware of this in the tables where you - do you really want Palaces to be six times more common than Inns?

In fact, I would strongly consider taking each of these tables, removing one result from each column, and renumbering them 1-10 to be determined by drawing a card.

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Actually, that was how it had been until the last review, then I opted for stating it as "d12" instead of 2d6s, as there were also cases where 2d6s were rolled. To separate the two, I chose to call it "d12" and state it in the terminology in the introduction chapter. (Similar thing with d66)

But I like what you suggest in the second paragraph, I think it is clear. (seven dice, or seven d6s), Thank you for this.

Yes, I am aware that the probability with 2d6s is highest with 6-7-8 results. But I think the initial d6 roll (with 5-6 as success) will make POIs scarce. So I don't think there'll be many palaces. BUT, I heard you, and I'm noting it down, and will review tables accordingly. Thank you for your feedback!

Initially, the game was more card-driven (that's why all card have specific names), like you suggested, but dice rolling felt like the quicker way in practice, so I opted for that.

(+1)

You could separate them as 2d6 and 1d66, I think that's clearer. I think Troika! does that but i'm not sure.