Thanks for the feedback and glad you liked it! Agreed, the UI needs a lot more work put into it, I really wanted to actually have it show on the map what each building was doing (range of effect, which resources were coming from which tiles, but ran totally out of time :(
Grrrrr the layering, thanks unity tilemap! *shakes fist* (I am probably doing something wrong but no clue why they just flip sometimes...)