Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Seems like all I had to do is set Canvas scaler to refit UI by height (and do it in every Canvas object for each scene). I don't own monitor with that resolution though, so you'll have to report back if it really helped :)

Also added linux build.

3440x1440 is good now and the Linux build performs great. With improved framerate I'm sucking a lot less, much easier to time those jumps.