Running SteamVR with an Index I couldn't get any trigger interactions to work. Though the environment looks amazing and I'd love to explore this one further!
Viewing post in Boxed In Time jam comments
Each time I create a new project I just pull this up: https://docs.unity3d.com/Manual/xr_input.html
But this still only works about 50 percent of the time... Unity whyyy
Thank you so much! The artist of our team really just made whatever she wanted with no restrictions, and I tried to match it as closely as possible in VR. We actually made a rigged box model with more expressive and cartoony facial expressions, but that was unfortunately cut because of time constraint.